Part I, III and IV)
For centuries of rivalry and conflict, the nobility have mastered mounted combat and excel as knights of honour on the battlefield. Bretonnian armies thus have access to four types of heavy shock cavalry, as well as mounted men-at-arms for light cavalry. In the retinues of noble knights can be found footmen men-at-arms as well as city guards wielding polearms and crossbows, peasantry wielding bows and simple weapons and well-equipped brigands. When marching out on campaign, these infantry formations can be supported by a war altar, carrying the bones of heroes revered by Bretonnian superstition, and cannon batteries to make short work of enemy fortifications. Bretonnian generals can call on the support of Halfing and Wood Elf allies, as well as other Old Worlder nations. The latter might also be bought at a price as mercenaries, as may Dwarfs, Half Orcs, Norse and Ogres. The dark and unexplored wilds that envelop the scattered castle villages make a powerful resources for Bretonnian wizards, who have become adept at illusions and elemental magic, as well as binding monstrous hordes of giant frogs, leeches, snails and even the occasional dragon.
Stay tuned, the next article we will explore Chaos, the Skaven and Orcs & Goblins.